Story Spine

Turn an explanation into a story where each event causes the next.

Use it whenyou need to explain a situation as a story people will follow.

Origin
Kenn Adams, 1991
Time
10 to 20 min
Works
Solo or group
Loading the workspace
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Abstract

People follow a story more easily than a list of points. The Story Spine is a fill-in-the-blanks frame from improv theatre. It sets up a normal routine and breaks it with one event. Then it follows the consequences one cause at a time until things settle into a new normal.

Kenn Adams made it to help improvisers build a story on the spot, and Pixar's story artists later made it well known. It works at work too, for explaining a project or an incident to someone who needs to see why each thing led to the next.

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Method

  1. 01

    Set the scene

    Once upon a time: who or what is this about, and where?

  2. 02

    Describe the routine

    Every day: what normally happens? Without it, the listener can't tell what changed.

  3. 03

    Break the routine

    But one day: what happened that was different? This starts the story.

  4. 04

    Follow the consequences

    Because of that, two to four times over. Each step should be caused by the one before it.

  5. 05

    Reach the climax

    Until finally: what resolved it, or what got decided?

  6. 06

    Name the new normal

    And ever since then: what does the routine look like now?

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When to use it

  • You need to explain why a project or decision happened.
  • Your presentation is a list of facts and people keep losing the thread.
  • You're writing up an incident and want the chain of causes to be easy to follow.
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Common pitfalls

  • Steps that only follow each other in time. If a link reads as “and then”, it isn't a cause yet.
  • A break in the routine that's too small to care about.
  • Skipping the routine, so the listener can't see what changed.
  • Letting the chain run on. Two to four consequences are usually enough.
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Origin and references

Attributed to Kenn Adams (1991).

  1. Adams, K. (2007). How to Improvise a Full-Length Play: The Art of Spontaneous Theater. Allworth Press.
  2. Coats, E. (2011). Pixar's 22 rules of storytelling (rule 4).
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